I was hired at OpenIDEO, the design firm IDEO’s open innovation platform, to build a storytelling program around their quarterly challenges.
My first project was a multimedia publication called End of Life, for which I spent four months talking to strangers about death. (It was surprisingly rad and beautiful.)
I spoke to palliative care nurses, zen death retreat rockstars, design researchers, creators of a course called Death Ed—like sex ed, but for death—and the bereaved, recently and not so recently. It was both powerful and peaceful to walk alongside death for so long.
Along with the collection, I created a detailed content inventory and toolkit to allow the publication process to be replicated for future challenges. We tested it with a Food Waste challenge prototype, which I edited.